Create the links to each of your farms. Scout says: 300 / 300 / 300 / 300 An illustration is provided below:-. Raid can also be used when the aim is to just deal some damage to the defender, without losing too much, like in a strike that happens before other troops get around. The top players found a new village by day seven. The other part of the formula is to train clubs, raid like crazy. Your raiding numbers will vary depending on which stage of the game you’re at. The most common mistake newbies make is they research the spearman, the paladin and what not, but they ignore the scout. Due to the vast number of troops needed, this is suitable only for mid-game raiding onwards. The ground shakes from the incoming army as the sky turns dark from smoke. Do not train spearmen, axemen or paladins. Also, this destroys other players and diminishes your opportunity of future conquer targets. You should study now and forget travian completely. But remember to maintain your clubwinger army as your primary raiding force. Train more clubs, and raid again. Any idle players can be added to your farm list, but scout them first. Attacking troops, or raiding troops are cheap to make and can be used to farm players for resources. Tablets of Law, which can be used in T4.4 to increase loyalty, won’t be around in Travian: Kingdoms. Your email address will not be published. I will probably slow down on this, but I want to atleast get in the top 100 and get in the top alliance later in the game. It is written with the Teuton in mind, but Romans and Gauls can learn much from it. You raid all day long. First, they are often heavily dualed accounts with 24/7 coverage - there is little substitute in Travian for just spending ungodly amounts of time on it. This was written on Travian 3.1, but Travian tends to change the startup script without notice, so there can be slight variations. They should be split by travel time. These are my exact step-by-step guide. The richest raiding farms are players who are just exiting their beginner’s protection. On t4 is it free to create as many as you want farm lists .??? Expensive units, high defense vs. infantry early on. For starters, there are plenty of farms near you, but never hesitate to raid someone in your 21 x 21 radius. Then subtract the cranny protection and calculate how many clubs you need to send. Use this tactic sparingly though, because some cropkilled players tend to delete soon after. These are cheap structures to build, but celebration cost is quite expensive (20,330 resources). Use this to indicate number of raiders to send, – The most important column. Then this example doesn’t work. You can spam troops quickly to farm the neighbouring area, even invade other active players. Very strong attack value (and carrying capacity) for the cost. And daily average raid is around 1 million resources, so raiding alone increases my daily income by almost 50 percent. If a player is under beginner’s protection, it will show when the protection is expiring. In T4 is a little different strategy – for example I rather start that day, when server starts in 2p.m. Raid your every player in your 21 x 21 and beyond. The next time you raid the same village, send a scout first. However, an attack (even successful) may inflict harder damage to both attackers and defenders and may provide less profit than using raid. At this stage of the game, they probably do not have resources to train troops for you, so you need to “buy” from them. Chances are at this stage, none of them have any troops. Even with 600 clubs, there are more farms that I could not possibly raid them all. "Answers" can help you finding answers to Travian relating questions. – Any notations. VEEEEERRRRYYYY useful tips..thanks a lot dude. But there is no difference even on Travian 3.5. I characterize the Early Game as the stage where you have only one village. From here, you can examine past reports and decide on the number of troops to send. Oasis Raiding is an important and useful trick in early game. The importance of the plunder bonus is probably understated because raiding is such an important part of the early to mid game. Example :- If you want to play defence, Gaul is probably best. I am also slowley reading through the rest of your advice and slowly putting into my game. The resources produced in an hour are calculated by summing up the production of lumber, clay, iron and crop (all crop produced minus the inhabitants of your account) for the complete account. This will increase your raiding efficiency many times over because the main problem at this stage is a shortage of troops. For Example. If you can raid oases efficiently, it will put you ahead of others and give a nice boost to your Hero. The other part of the formula is to train clubs, raid like crazy. In the center, the red square is your immediate 7 x 7 grid. The ability to grow and pump out troops is compromised by the fact that you will ultimately be building troops early on and thus limiting your ability to save resources for the surge of troop building the previous method depends on. Another raiding system is to use continuous raids. There is no rule in Travian that sets a maximum number of raids. Travian Strategy- T4- Teuton early server So as soon as the server starts I recommend on a t4 serer registering as soon as the server starts. The list will continue to diminish as players delete. It won’t only get harder for the attacker though. Gettertools can only support upto 60 squares. Raid the closest Teuton or Roman. You can spam troops quickly to … Gettertools.com, one of the best inactive farms searcher, véry extended. and oasis. Hey thanks for the great advice, New server starting tommorow ill be signing up as a Teuton (for the first time) and trying out your raiding advice. ... are indeed fast and nice to raid with, while now I love playing as a Roman, since my raided resources are enough to keep on building my army and also use the 'double build' feature a Roman race player has. Travian is a community-based game and no one will be successful on their own. By the time I get to the fourth month, farms continually drop off. Like rams, all catapults are as effective at destroying buildings - for example 5… One of the two combatting armies will be reduced to zero at the resolution of the attack, and thus this offensive mode should be limited to targets that are meant to be eliminated. But being Teuton is only part of the formula. This will tell you the cranny size. But I’ll teach you how to tower above the rest, as your neighbors look in disbelief at just how fast you grow. Create the direct url link, so once you click on the link, it automatically brings you to the village. In the early game the best players will grow the fastest based on how often they raid and how many resources they steal in order to afford a level 10 palace or residence and settle a new village. All limitations are based in the hourly production. If you manage to join a large alliance, other players might think twice about raiding you… #4 – Raid Oases. http://www.traviantoolbox.com/en/farms_search_on_server_571, http://businesssoftcreations.com/travian/default.aspx, http://www.traviandope.com/closest.php?change_sid=1. The prerequisite is Main Building L10, Academy L10 and a Townhall L1. Hello, I am an oldtime experienced travian player and I am with no.1 alliance in server with 2nd largest army in alliance (top 20 server). Travian Graphic Pack; Travian Tools and Utilities; Game Concepts. Over time, you will begin to notice who are the rich farms, who aren’t and who cannot be farmed. Place List A at the top, followed by List B. Whenever its time to raid, all you need to do is work your way down the list of links. Record this down in your spreadsheet. For Teutons, you should maintain at minimum 1000 clubswingers for farming. I will however extract the substance of raiding in the early game. Nevertheless, is it really important to rush to found a second village on the server? KIV farms – they are monitored from time to time and from experience, KIV farms can become hot farms later on as some of them give up playing. Actually you dont have to send the scout again after your first raid. Raid up to 4 hours plus by paladin. And your farms disappear along with it. Best raiding units: Gallic - Theutates Thunder, for their velocity; Teutonic - Paladin, for their high capacity; Roman - Equites Imperatoris, for their heavy carrying ability The very early game does not have any long term impact as there’s plenty of time to catch up. Travian Detailed Romans Guide by Tinasilna. It allows you to detect the reconstruction of the Residence early on and to send Catapults to counter the enemy’s efforts. This forces the troops to travel at different speeds, and hence they will land at different times. Do not judge players by their population size. Raid oases as much as possible, especially using your Hero. Normal farms – those that give you some resources. But here’s the formula of how its done. Its simply not worth it. Program fetches map tiles (images) from Travian server and analyzes them to find different village types (15c/9c etc.) Sitterscan not send normal attacks, only raids Certain actions (usually with heavy consequen… I have my farmlist expanded to 60 squares. List A contains all the farms that you will raid from your first village, and List B are those that you will raid from your second village. Once you have scouts, your raiding strategy will need to be adjusted. This guide is for someone who wants to keep up with the Travian race – to have the top player rank, top robber medal, and top attacker too. § 1.2The owner of an account is the person whose email address is associated with the account. Unlike common thought, raiding does not reduce bounty. But being Teuton is only part of the formula. Do not be afraid to scout any village below 250 population. If you’re wondering what are some of the benchmarks of the early game? Teutons have the best early game advantage, and it is normal for a Roman or Gaul to lag behind in the very early game. Delegate that village for raiding, and raid from it. As you should know already, the trapper is a great tool early game, although it loses its novelty later on. Keep the higher goal in mind. You need to record them into your Farm spreadsheet. Most players don’t have any scouts. You’ll find they are all invariably Teutons. Just with equal spreaded number of goods. Due to the frequency of links getting outdated, if the links above don’t work, please contact me and I’ll provide the urls for them. If they return full, resend your attack until it there is nothing else to collect. You must be fast and send 54 clubs to collect a full bounty of 3,200 resources. This means a Teuton can reach 1/3 into crannies when raiding. Not to be confused with Natars troops. An example of what it should look like:-. The reason I'm asking, is because most bigger farms have a residence of level 10, which means that one of your TT's will die, unless you send like 150 TT's in one raid, which is unrealistic early game. You can use the combat simulator to see whether you have enough troops to defeat the animals in an oasis you want to conquer, but remember that you can only raid oasis. The neat thing about Travian Plus is that you can create links. Its better to make friends with such players. If you can raid oases efficiently, it will put you ahead of others and give a nice boost to your Hero. One of the best early game is of course the Trapper… Trapper. Record down the date and time. Poor farms – those that give little resources, usually due to high crannies. After the raid, resend your scout again. These are the exact raiding strategies I use and it has consistently gotten me the Top Robber of the week for many straight weeks now. The reason is because you will begin to lose troops while raiding, and clubswingers are cheap to replace. The wall is an important tool in Travian 4 at the early game, it allows players (Romans especially) to cause casualties on attackers without leaving a single one of your own troops in harms way. Later when you have multiple villages, raid anywhere up to a distance of 4 hours plus with Paladins. What are some of the achievements to compare with? Your email address will not be published. There is no way you can have that many CP in seven days, especially when your village is only 250 population. A scout report will tell you how much resources is in the village. I offer the thoughts above as general inspiration but clearly there are questions like the one you bring up where the most On the subject thing will be working in honest good faith. Building farms is simply my terminology of creating farms. Once cropkilled, add them to your farm list. Seek the help of an ally if necessary and only pick on those whom you can decisively cropkill. Unfortunately, travian does not allow fetching images if the user isn't logged in (you would need to add a token to the request in order for this program to work on version t4.5 as well). Continue to build your army and raid actively. The length of your beginner's protection is stated in an automatic message you get from support when activating. You don’t want to destroy everybody until there is no one left to conquer. Assuming that there is remaining 66 resources of wood, clay, iron and crop. Send only 1 scout at a time. Come play with me to learn how to raid like top robber and grow biggest army in server (Roman army raiding + training 24/7 the with 150% 15C secured ). Maintain a strict clubswinger army and scouts. Assuming there’s a total of 500 resources in the village. I tend to go Roman for double build time, because I'm lazy, and not online enough to give up the second build slot. I have used both raiding systems with great success and have consistently achieved the Top Robber award for more than 20 times straight. Raid as soon as you can. There are some players who have a decent army whom you’ve avoided farming all this while. Players with 2 population are also very rich farms. Later by mid game, raid up to 14 hours away. Your email address will not be published. You can also use this as a strategy guide on how to kick start an aggressive game. On average, you will have your second village around the 19th day. The first important goal at this stage is to research the scout. Offense vs Defense; Psychology Of Winning Players; Four Types Of Players; Facts Of The Food Chain; Resources In Travian; Which Tribe Is The Best; The Law Of Leveling Up; Cropland Build Order; The Early Game. So what kind of numbers do you shoot for in raiding? These are insane players who need a boost to their ego so they can say, “I’m the first to found a 2nd village”. Record the player’s information into your Farm spreadsheet. Use the Travian farm finder to look for more farms and expand your reach to 4 hours plus by paladins, and later up to 14 hours. Romans are legionnaire, imperians and EIs. Start with those closest to you. There is no rule in Travian that sets a maximum number of raids. ... Then raid … "Travian" is a free-to-play MMO strategy game.It's mainly a war game, so expect to be attacked even from the beginning. An attack is meant to destroy its target. Crop-wise speaking, Roman troops provide the best stats for each crop consumed and therefore, Roman is the best tribe in late game (in late game, most resources are abundant except crop). All catapults move at the same speed, 3/hour. To ease the workload, you can activate Travian Plus. and raid, raid and raid I started a 3 days ago on one server, I´m not super active teuton and I´ve raid about 45k resources. This DOES NOT mean that you should spy on your own alliance attack reports and steal from your teammates. Raiding a bigger player; Raiding a smaller player Hourly production. Excel with the smartest strategy or just raid them on the hour, every hour. Raids will only do partial damage to both armies and in almost every case the attacker will have at least 1 surviving soldier. So let this be known, that the second unit type you build must always be the scout – and the sooner, the better. Get to know the alliances in your area and make a decision on who you’d like to join. Begin by creating an Excel spreadsheet to record your farms :-. How did they do it? You can be a slow starter in the early game, and still be able to catch up by mid game and be formidable player. Leave as blank if unknown. So now you know the cranny size is 66. Nevertheless, I will explain here how the Early Game rush is done – to demystify the secrets of these top players. This calls for some new drastic measures to keep up my raiding frenzy. Prove what you are made of against thousands of other players and earn your place in the world of Travian. By mid game (month seven), my raiding income is around 2 million resources per day. This system works based on the attack reports. When you calculated exactly how many troups to send for the number of goods to be raided, you can rely that on how much your troops actually took. That is a great point to bring up. Poor farms – gets attacked twice a day – morning and night. Select “Raid”. I’m also going to assume that you’re a Teuton, but the concepts explained here will apply to all tribes. And yet players grow by 50 or 60 population in a day (on day two itself). With that said, having a dual is usually more efficient and better all around if you communicate well. I have never done that but stealing from rival alliances is a must do. Hot farms – gets attacked 3 or more times a day – in the morning, afternoon and night, and whenever I’m free. This guide will go over the basic mechanics of the game, along with build guides for efficiency in order to develop into a powerful account. Take note of 2 population players and attack the moment their protection expires. On T4, there is indeed a feature that allows you to create farm lists and send attacks to all of them with only one click, but for that you must buy the gold club feature, which costs 100 gold. And resends the attacks. Use the correct troop type to farm. As a guideline, any village below 250 population can be safely scouted. There are certainly a lot of details like that to take into consideration. I am one of them, having reach the highest player rank of number 8 and staying in the top 20 for a long time until I got fed up of the population rush. Raid them ten times a day if necessary. That’s why you only need a lot of resources, and it is done by raiding continuously. Alliance members almost never help their teammates. An illustration of your 21 x 21 grid is shown on the left. Additionally, when you raid, send two waves of attacks. The phenomenal growth is achieved by continuous raiding almost 24 hours a day. Along with it, your raiding techniques too will vary. If you can stomach it, try raiding them. If you’re ever privileged enough to spy on their attack reports, don’t hesitate to steal their farms. Your email address will not be published. It does have some other interesting benefits, like auto-evade for your capital . This way, the raids are continuous, round the clock. Hopefully it will get me my first ever top 10 spot, Thanks for the Awesome Advice. Just hit the delete key and continue to raid as long as its profitable. Train more clubs, and raid again. At this stage, a lot of players around you are still under beginner’s protection. Paladins however can be sent to long distances and only to safe farms. Teutons are excellent raiders with 33 percent plunder bonus. When you’ve settled your first village, and once you have your clubswinger army built up in there, its time to move to the next stage. This is done by co-players taking shifts, usually two to three players playing the game. And use axemen as your offensive army. The last part of the formula is celebration. All it takes is the right technique, and the discipline to raid consistently. Choose to be either king or governor and coordinate your strategy with other players to control resources, armies and territory. Attack vs Raid - The difference between a normal attack and a raid is that a normal battle will be fought until one of the armies is dead. It is based off of my recent experience on travian legends 1x speed server. My actual list of links run for many pages up to 200 farms. Even with tons of resources, it still takes time to build structures. This "guide" is aimed at moderate-skill players who want to raid solo on a roman account. Each black square surrounding the red square is another 7 x 7 grid. The next part of the equation is gold – lots of it. This will increase your raiding efficiency many times over because the main problem at this stage is a shortage of troops. Click on “Send Troops”. As the leader of a local tribe, your mission is to create a better future for your people. Hot farms – these are rich farms that give you a lot of resources. Remember the illustration above is only an example. Use the farm finder to search for farms. Raiding is for profit. For example “To Endeavor 100c”. Right now focus on school or else you will fail in school. This goes on as I continue to expand my clubswinger army up to almost 600 clubs by the time I’m ready to settle my second village (about 19 days later). You should target players from rival alliances. Gaul: Relatively expensive units, first good raiding unit is the Thunder (commonly called the TT) Teuton: Has the mighty clubswinger – By far the most efficient all-around raiding unit. This is how I raid in the early game. Other tribes are not so lucky because their scout is trained in the stable. The richest farms are villages in the 500 to 600 population. The phenomenal growth is achieved by continuous raiding almost 24 hours a day. If you need defenses, ally with a Gaul and buy phalanxes as reinforcements for your village. Build more clubswingers and quickly research scouts. Update your spreadsheet and categorize your farms into four main types:-. Train as many as you can afford, but 5 is a good number to start and eventually reaching 50 scouts by the time you’re ready to expand to your second village. Raid them ten times a day if necessary. Damn this internet. How far should you raid? The main challenge in the early game is a shortage of raiders to collect all the resources out there. Gauls have many things they can do in order to excel in Travian. When you have your second village, you can research and train paladins in both of your villages. Required fields are marked *, Written by REAL Top Players on the Travian Server. The 100c denotes that you should send 100 clubs to raid. Take the marketplace route. Can anyone please send e the link for finding the farms for all indian servers.. And the second wave consists of axeman and 1 ram. Once the list of farms have been built, and once the initial attack has been sent, you can then switch to using continuous raiding system – provided that you have enough active co-players. Do you know how long it takes to extend the Main Building? This is workable with all 3 tribes, with each tribe being able to have additional advantages in certain areas, which will be highlighted. Don’t be afraid of high population players because most of them don’t have any troops. Later in the game you can also use axeman and TKs. Send in the exact number of clubs needed to do a clean sweep. Continue to build your army and raid actively. The guide about raiding is truely awesome. So when your offense army is away cata’ing some player, your farming continues uninterrupted. You will find that sending so many raids is a very time consuming task. Send a minimum of 2 troops. KIV farms – lousy farms that constantly return zero resources, or worse yet, cause you to lose raiders. A clubswinger has a raiding capacity of 60 resources. A warning that overuse of this method will result in barren lands all around you, until there are no nearby villages to conquer. Avoid Gauls at this moment until you have at least 100 clubs to free your trapped troops. Normal farms – gets attacked twice a day – morning and night. It should be effective if you have a 1-2 week late start on the server. Not all players make good farms, so don’t try to farm players who continually cause you losses. Early game raiding as gauls How do I efficiently farm early game, as gaul, with TT's? Now that you have your second village, you will need to raid from both villages. For Teutons, it’s the clubswinger and paladin. I’m less than five months into the server life. If you want to raid a lot and get shiny medals, play Teuton. If they’re not helping you, then you can cropkill them and turn them into permanent farms. Sending a single unit will always die. But I´m still learning . Hey, I need to mute some songs because copyright infringement. This is done by celebration. Go to your map and record every village in your 7 x 7 grid. Songs: 0:00 - 3:24 - Apashe - Battle Royale (Feat. Collectively, all nine squares make up your 21 x 21 grid. Use your catapults and destroy all their croplands and granary. If you like, you can even place a short commentary. I’ve won the Top Robber of the Week every week since it was introduced. I don?t know if best practices have emerged around things like that, but I am sure that your job is clearly identified as a fair game. You don’t need as many farms this way. From the mid game onwards, more and more players begin to drop out. Also do not worry about any alliance status. One important reason for players to pick the Roman tribe is the possibility to extend a resource and an infrastructure building at the same time. If people raid or attack a Gaul with traps, and the traps outnumber the units attacking, they become trapped. A word of caution is that you will receive all kinds of messages asking you to stop. If you want to build a hammer that does serious damage, go Roman. Is this what I should do? Attacks are sent to as far as nine hours (one way). This is done by using instant complete (lots of gold). Both boys and girls feel the impact of just a moment’s pleasure, for the rest of their lives. Use this info to calculate how many clubs you need to send to collect a full bounty. So that makes 500 / 60 = 8.33. Do you know any other website which can do inactive farm search upto 100 squares? From their I recommend doing all the tasks until you get to the long list of tasks. Keep in mind that all the animals above Bear can kill its contemporary max tier travian troop in single combat. You will learn how to dominate your neighborhood, to have 100 clubswingers in under 4 days, and still be among the first to found a 2nd village on the server. Becarefull with not equal spreaded goods like 200 / 400 / 100 / 300. Don’t raid nature for its resources. Defending a village/city won’t be quite as easy either. If you ask them how did they do it, they will not tell you. The ability to queue three instead of two buildings helps a lot to grow the account faster, to build a large War… This is covered in detail under “Part 2 – The Early Game”. Do not worry about retaliation and do not worry about their village size. With this system, you don’t necessarily raid three times a day. This is how I raid in the early game. That means within hours of registering your account. Start with your 7 x 7 grid. – The cranny size. Separate your farming army from your offense army. Lesser active players might often face resource overflows. In my time all we wanted was a free lecture so that we could take that football and go to the field. Required fields are marked *, Written by REAL Top Players on the Travian Server. Use your spreadsheet and note when the beginner’s protection is expiring, and attack the moment it expires. At this point, I have 12 villages with a combined daily production of 2,251,728 resources. Example :- An attack is meant to destroy the target. 1200 available / 60 = 20 clubs to send, When they return and they brought 1000, the cranny is probably: 1200 – 1000 = 200 / 4 = 50 per good. At this stage, my list drops off to less than 100 farms. You need to update your spreadsheet along the way by scouting after a raid. There is beginner's protection in Travian, which means that you are under special protection during a period between 3 and 14 days (3 on speed servers) depending on the time between start of the world to the activation of your account.

travian early raiding

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